THIEF 2
- THE METAL AGE |
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Mission 15: Sabotage at Soulforge |
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GHOST REPORT |
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VIDEO REPORT (Narrated
Run) |
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VIDEO REPORT (Segmented Run) |
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EQUIPMENT LIST - by Klatremus (Expert difficulty) |
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Type |
Location & notes |
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SOUTH |
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Frogbeast Egg |
On top of metal walkway in bay A. |
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Scroll |
Secret quote scroll. After using 5 bots/plates in rolling
machine. |
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Flare Mixture |
In attic above hall between bay B and C. Vine arrow into
ceiling grate to access. |
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Vine Arrow x 2 |
On floor by plants in room north of southern apse. |
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Scouting Orb |
On high ledge at north end of same room. Vine arrow up metal
grate. |
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Moss Arrow x 5 |
On floor among leaves in circular room to the west. |
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Acidic Mixture x 6 |
In storage room 1. |
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Bantam Node x 2 |
In storage room 1. |
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Flare Mixture |
In storage room 1. |
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Gauge x 3 |
In storage room 1. |
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Iron Chassis x 4 |
In storage room 1. |
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Steel Plate x 4 |
In storage room 1. |
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Quicklime Mixture x 4 |
In storage room 1. |
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Spring Wiring x 2 |
In storage room 1. |
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Mine |
In storage room 1. |
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Signal Bolt x 2 |
In storage room 2. |
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Flare x 3 |
In storage room 2. |
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Gauge x 2 |
In storage room 2. |
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Acidic Mixture x 3 |
In storage room 2. |
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Quicklime Mixture x 3 |
In storage room 2. |
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Bantam Node |
In storage room 2. |
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Steel Plate x 7 |
In storage room 2. |
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Spring Wiring x 2 |
In storage room 2. |
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Flash Mine |
In storage room 2. |
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Water Arrow x 2 |
On floor outside entry to plans room. |
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Frogbeast Egg |
On floor north in plans room. |
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Guiding Beacon Blueprints |
On main desk in plans room. |
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Key (white) |
On main desk in plans room. Opens safes in same room. |
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Papyrus |
Letter from Karras. Explains use of the guiding beacon. Objective! |
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Scouting Orb Blueprints |
In safe. |
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Mine Blueprints |
In safe. |
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Regulating Round Blueprints |
In safe. |
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Flare Blueprints |
In safe. |
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Flare |
In hidden study below plans room. (Secret) |
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Water Arrow |
In window on the west side at the northern apse. |
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Moss Arrow |
On floor by plant in hall to the far west. |
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Vine Arrow |
On floor west of Fluid-Vapor Interchange. |
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Water Arrow x 3 |
In pool in factory bay D. |
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Key (red) |
In upper hall from inside bay D. Gains access to control
panels. |
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Steel Plate x 4 |
In storage room 3. |
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Gauge x 4 |
In storage room 3. |
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Bantam Node x 5 |
In storage room 3. |
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Spring Wiring x 5 |
In storage room 3. |
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Iron Chassis x 3 |
In storage room 3. |
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Flare x 2 |
In storage room 3. |
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Acidic Mixture x 4 |
In storage room 3. |
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Quicklime Mixture x 4 |
In storage room 3. |
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Flux Spheroid |
In storage room 3. |
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Stage 1 Piece |
In factory bay C after using signal bolt. |
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Stage 2 Piece |
In factory bay A after using stage 1 piece and steel plate. |
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Regulating Round |
In factory bay D after using gauge and bantam node (linking
machine). |
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Stage 3 Piece |
In factory bay D after using stage 2 piece and regulating
round (sealing machine). |
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Guiding Beacon |
In factory bay E after using stage 3 piece. Objective! |
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NORTH |
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Vine Arrow x 2 |
On floor among foliage in room with big machine through double
doors to the south. |
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Bantam Node |
In toolbox in study east of ramp to underground area. |
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Water Arrow x 4 |
In big pool in room leading to beacon in the southeast. |
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Frogbeast Egg x 2 |
Among foliage in hall with patrolling iron beast outside
chapel. |
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Quicklime Mixture x 2 |
On shelf in upper west room connecting two big control rooms
in the far east. |
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Flash Bomb |
On shelf in upper east room connecting two big control rooms
in the far east. |
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Frogbeast Egg |
Among foliage outside west entrance to barracks area. |
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Gas Mine |
In footlocker in barracks. |
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Broadhead Arrow x 8 |
In footlocker in barracks. |
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Flash Bomb |
In footlocker in barracks. |
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Slow-fall Potion |
In footlocker in barracks. |
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Healing Potion |
In pickable footlocker. |
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Moss Arrow x 2 |
In corner by elevator in first large basement room. |
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Flare x 3 |
In footlocker in upper south hall of exploratory inventing
workshop. |
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Spring Wiring x 2 |
In footlocker in upper north hall in same workshop. |
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Vine Arrow |
On ledge in upper northeast area. |
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Water Arrow x 6 |
In flooded basins in the north. |
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Flux Spheroid |
On table in upper room with patrolling iron beast. |
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Spring Wiring |
On table in upper room with patrolling iron beast. |
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Fire Arrow x 2 |
On floor in upper room of turret production facility. |
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Explosive Charge |
On floor in upper room of turret production facility. |
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Spring Wiring |
On north workbench in turret room. |
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Explosive Charge |
On southeast workbench. |
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Steel Plate |
On southeast workbench. |
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Iron Chassis |
On southwest workbench. |
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Flux Spheroid x 2 |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Bantam Node x 4 |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Invisibility Potion |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Iron Chassis x 4 |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Spring Wiring x 4 |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Flare Mixture x 3 |
In storage chamber in large machine room guarded by golden boy
to the north. |
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Flare Mixture x 2 |
On north side of camera building in large assembly line area
to the west. |
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Water Arrow |
In pool in the northeast in same area. |
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Frogbeast Egg |
Among foliage in the southwest. |
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Moss Arrow x 3 |
Among foliage in the southwest. |
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Frogbeast Egg |
Among foliage by entrance to maze in the northwest. |
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Acidic Mixture x 2 |
On floor at end of maze. |
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Flare x 2 |
In toolbox near beacon elevator. |
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SECRET LIST - by Klatremus (Expert difficulty) |
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Secret 1 |
Lever in northernmost window in plans room reveals underground
study. |
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Secret 2 |
Use a flare mixture and an iron chassis in bay B to produce a flash mine. |
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Secret 3 |
Use a mine bulb (right)
from bay B and a bantam node (left) to produce an explosive
charge in bay D. |
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Secret 4 |
Use a flux spheroid and a steel plate in bay E to produce a flash bomb. |
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Secret (not counted) |
Use 5 sets of combat bots + steel plates in bay A to reveal a
hidden quote scroll. |
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Grand Total |
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Loot: |
None |
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Pickpockets: |
None |
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Secrets: |
4 out of 4 |
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Signal Towers: |
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Northern Apse |
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Exploratory Inventing
Workshop |
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Basement
close to inventing workshop |
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By large vats in the SE. |
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North
of large computer rooms in the east. |
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West
of assembly facility in the far west. |
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By
machine facility with iron beasts in the far northwest. |
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By
turret production facility in the north. |
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Readables: |
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Instructions in bay B. |
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Instructions in bay C. |
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Journal in bay C. |
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Book in safe in plans room. |
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New
scripture of the master builder in hidden chamber below plans room. |
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Journal
and instructions on table in bay E. |
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2 instruction books in bay D |
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Journal
in upper east room connecting two big control rooms in the far east. |
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Journal on bed in barracks. |
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Lockpicks: |
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Door to storage room 1. |
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Door to storage room 2. |
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Door to storage room 3. |
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Double doors to plans room. |
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Door
to machine in Fluid Vapor Interchange. |
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Double
doors to basement just NE of Northern Apse. |
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Footlocker
with healing potion in barracks. |
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Double
doors to room with golden child S of chapel. |
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