The Black Parade

-

Mission 1:

Return to the City

 

LOOT LIST

VIDEO REPORT

 

 

Well, here it is. The most anticipated fan release in the community’s history. And that’s not an exaggeration either. The first mission definitely lives up to the hype by delivering on all accounts. A highly vertical city mission, reminiscent of creations from the likes of Melan, Skacky and DrK. It’s a bit easier than your average mission from such authors, but that fits nicely as an introduction to a campaign this hefty. It was time to begin.

 

 

All I had to do was make my way through the city and meet up with my associate Dahlquist in the Newmarket district, while grabbing 850 loot along the way. Guards on the Southquarter side of Whitebell Gate wouldn’t bother me unless they caught me doing something illegal. Good to know.

 

No issues on the Southquarter side. I skipped taking the public works key off the drunk. Lock-blocking the door and returning the key to his feet seemed less Supreme-like than simply accessing this station from the Newmarket side later. So I took the old factory route into that part of town. The guard towers and the connecting gatehouse was the most difficult area to sneak through. Instead of heading back down, I leaped across from the top floor to the tenements balcony (left image below). It was a quite predictable jump.

 

 

 

Pulter’s Lane was very difficult. Both the City Watch and several hammerites frequented the streets here. Took my time and moved slow. An difficult piece of loot was on a windowsill by a vertical generator (right image above). Luckily, it was so high up that none of the street patrollers saw me.

 

Unfortunately, my progress got halted just northeast of the inn. A stationary guard in a window just beyond a narrow passage gave a first alert when emerging from the west (left image below). A torch further north caused the issue and there was no way around this section from this part of town. I had to circle back around the town somehow. Luckily, I could drop from the balcony of the wizard’s tower into the garden below, then furthermore to ground level west on Puggard Street (right image below). The rest of the mission was easy.

 

 

 

 

Statistics:

Time: 1:22:18

Loot: 1687 out of 1687

Pickpockets: 8 out of 8

Locks Picked: None

Damage Dealt: 0 Damage Taken: 0

Consumables: None

Ghost: Success!

Perfect Thief: Success!

Supreme Thief: Success!

Perfect Supreme Thief: Success!