The Black Parade - Mission 1: Return to the City Well,
here it is. The most anticipated fan release in the community’s history. And
that’s not an exaggeration either. The first mission definitely lives up to
the hype by delivering on all accounts. A highly vertical city mission,
reminiscent of creations from the likes of Melan, Skacky and DrK. It’s a bit
easier than your average mission from such authors, but that fits nicely as
an introduction to a campaign this hefty. It was time to begin. All
I had to do was make my way through the city and meet up with my associate Dahlquist in the Newmarket
district, while grabbing 850 loot along the way. Guards on the Southquarter side of Whitebell
Gate wouldn’t bother me unless they caught me doing something illegal. Good
to know. No
issues on the Southquarter side. I skipped taking
the public works key off the drunk. Lock-blocking the door and returning the
key to his feet seemed less Supreme-like than simply accessing this station
from the Newmarket side later. So I took the old
factory route into that part of town. The guard towers and the connecting
gatehouse was the most difficult area to sneak through. Instead of heading
back down, I leaped across from the top floor to the tenements balcony (left
image below). It was a quite predictable jump.
Pulter’s
Lane was very difficult. Both the City Watch and several hammerites
frequented the streets here. Took my time and moved slow. An difficult piece
of loot was on a windowsill by a vertical generator (right image above).
Luckily, it was so high up that none of the street patrollers saw me. Unfortunately,
my progress got halted just northeast of the inn. A stationary guard in a
window just beyond a narrow passage gave a first alert when emerging from the
west (left image below). A torch further north caused the issue and there was
no way around this section from this part of town. I had to circle back
around the town somehow. Luckily, I could drop from the balcony of the
wizard’s tower into the garden below, then furthermore to ground level west
on Puggard Street (right image below). The rest of
the mission was easy.
Statistics: Time: 1:22:18 Loot: 1687 out of 1687 Pickpockets: 8 out of 8 Locks Picked: None Damage Dealt: 0 Damage Taken: 0 Consumables: None Ghost: Success! Perfect Thief: Success! Supreme Thief: Success! Perfect Supreme Thief: Success! |
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