THE DARK MOD

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Talbot 3: Fiasco at Fauchard Street

 

LOOT LIST

VIDEO REPORT

 

 

A small, but high-quality sequel to Return to the City, and the third entry in the Talbot series. I really like that despite being undersized, Melan manages to create a non-linear environment dripping with atmosphere, making you crave more. Unfortunately, this mission is probably too small to have any lasting impact, but serve as a nice Sunday afternoon romp.

 

 

My informer had tasked me to obtain some opals from a local usurer by the name of Lendermann. I had to break in and get the valuables, along with 1,000 worth of loot from this part of town.

 

As opposed to Return to the City, this mission’s most difficult spots were in the streets. I wanted to stay above them as much as possible, so I climbed a pipe into Groasse & Swill right away. Grabbed a difficult vase from one of the windowsills on the southeast corner (left image below). Had to jump to the pipes in a mantle in order to avoid making noise. The jump back to the same building was difficult.

 

 

 

Ended up using the front door to enter Lendermann’s. I couldn’t use the balcony above, as the nearby access pipe was too loud and exposed. I always got an alert from at least one of the front door guards. A different way in entirely was through the print shop closer to the start, but this involved an unnecessary lockpick, which I wanted to avoid. I could slide down from the office complex balcony’s northeast corner. The wall there was sloped, so it kept me both silent and unharmed. The best way to approach the front door was by mantling up just southwest of the guards (right image above). When the archer patrolled away, I could sneak over and slip in the door. With a bit of luck, the interior guard wasn’t patrolling the foyer just then. Lendermann’s manor and the print shop accessible from the back courtyard posed no issues. Got the new objectives to instead of stealing the opals, obtain a treasure cache from the flophouse. I guess this was the fiasco that the title alluded to.

 

Getting back out I managed to do from the second floor balcony (left image below). I could silently get onto the pipe that I wasn’t able to reach undetected earlier. I could then mantle the tank in the corner and again silently slide down the sloped wall to ground level.

 

 

 

From here, the entire southwestern part of the map was easy in comparison. I could get into the two accessible buildings and obtain all the loot here without problems. The woman roaming the streets luckily didn’t react to my presence. The only remaining issue was getting back home, which proved to be the most time consuming maneuver in the whole mission. The only trouble spot was the lit underpass just north of the flophouse (right image above). Three patrolling guards walked through here, plus it was in view of the aforementioned archer by Lendermann’s front door. I had to make it all the way through and reach the shade by Groasse & Swill’s without getting caught. It took about 10 minutes before a viable opening presented itself, but I imagine it could take a lot longer.

 

 

Statistics:

Ghost – Success!

Perfect Thief – Success!

Supreme Ghost – Success!

Perfect Supreme – Success!

Time – 52:25

Times saved – 106

Damage Dealt – 0 Damage Received – 0

Health Restored – 0

Pockets Picked – 0

Loot Acquired – 1685 out of 1685

Killed by the Player – 0

KOed by the Player – 0

Bodies found by AI – 0

Alerts – 0 Suspicious, 0 Searches, 0 Sightings

Stealth Score – 0

Consumables – None