KEEPER OF THE PROPHECIES

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Missions 7-9: The Inheritance

 

LOOT LIST

VIDEO REPORT (Narrated run)

VIDEO REPORT (Segmented run)

 

 

The ending to a very unique campaign. This mission could’ve been made a lot shorter, rather than trekking through the enterprise all over again. There are hardly any enemies, so all tension is gone. It is just to get done with the mission pack at this point, which is rather unfortunate. If the compound had been sealed off except for the southern offices, this map would’ve made a lot more sense.

 

 

There is hardly anything to report. Only one live guard existed in the whole mission, a patrolling swordsman close to the southern offices. Two other guards were sleeping in the northern complex. Only two problems were encountered, both relating to loot. The first were some coin stacks under the north freight lift. I chose to wait for the southern lift to ascend all the way up so I could drop underneath it. I used the ledge of the central pillar to break the drop into the canal system (left image below). After getting the loot, I ascended to the northern lift with a rope arrow into the side of the wooden outcropping. Climbing down from above was nearly impossible.

 

 

 

The other loot in question was in Waxman’s office. His purse was protected by a couple of mines and an explosive charge. I picked the lock from atop the table. I had to grab the charge first, otherwise it fell into the metallic safe and made a whole heck of noise. The aforementioned swordsman was in this area and he could hear the commotion. I dropped it into the safe quietly afterwards; I figured this was the most logical place.

 

You can actually take damage during the camvator sequence where you speak to Alicia. I doubt this is a bust, as you have no control over anything during this sequence, plus the camera is not showing Garrett’s point of view any longer. It’s silly that you even can get hurt during this. Anyway, if toggling crouch before the sequence, you lower the risk of getting struck by the arrows. It sucks that you have to wait through such a long sequence just to see if you take damage.

 

 

Statistics – Mission 7

Time: 0:51

Loot: None

Pickpockets: None

Secrets: None

Locks Picked: 1

Damage Dealt: 0 Damage Taken: 0

Consumables: None

Ghost: Success!

Perfect Thief: Success!

Supreme Thief: Success!

Perfect Supreme Thief: Success!

 

Statistics – Mission 8

Time: 24:18

Loot: 1441 out of 1441

Pickpockets: None

Secrets: None

Locks Picked: 3

Damage Dealt: 0 Damage Taken: 0

Consumables: None

Ghost: Success!

Perfect Thief: Success!

Supreme Thief: Success!

Perfect Supreme Thief: Success!