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KEEPER OF THE PROPHECIES - Mission 5: The Other Side of Time A
low point in the campaign for me this. Nothing new, except for the time
travel aspect. I think the whole mission’s premise is supposed to be building
up to the time travel reveal, but for me it doesn’t work. The cathedral
grounds are massive, but with nothing to do. There’s absolutely no tension.
If the guards had been hostile and plentiful and had a loot objective been
present, this one would’ve been a lot more fun. I
was back at the cathedral and had to figure out why. I also had to find a way
to leave the cathedral area back to town. This was a very uneventful mission,
borderline boring. The map was exactly the same as in insurrection, minus the
catacombs. None of the hammerites were hostile and
loot was sparse. There were still quite a bit of equipment scattered in the
towers and outside ledges, though I’m not sure how one would ever need to use
it. The
biggest problem came at the east end of the nave. Two pieces of loot were
located on altars protected by hammerites; a
regular guard and an acolyte. They would greet me if I got too close, but
this also meant they would come chasing if they saw the loot being taken. The
plate on the northern altar I could take by sneaking in unseen from the
north. The large goblet to the south was worse. Even if I wasn’t seen taking
it, the acolyte still alerted to it being gone, probably because it was in
his line of sight. He started looking around, clearly second alerted. The way
to avoid this was to nudge him forward a few feet, then he no longer said
anything when the goblet was gone (left image below). It was probably now in
his peripheral vision only, which meant he reacted only with a first alert,
but since he was set to neutral, he didn’t even give such an alert. This
method was an engine exploit and not allowed for Supreme, so I skipped this
loot item for that mode. However,
on my second playthrough of this mission, while
doing the YouTube recording, I was suddenly able to take this piece of loot
without any reaction from the acolyte. I came from the north, sneaking slowly
up to the first altar to take the golden plate. Then I crept across the nave
much further west, fully out of view of the acolyte. When approaching again
from the south, I leaned in from the southeast corner of the closest altar
and grabbed the chalice that way. No alerts this time. I originally thought
it was a scripted change of alertness from him seeing the loot being gone,
but it probably only triggers once the acolyte physically sees Garrett.
The
other area of concern was the high priest chapel. Two gold candlesticks were
on the altar in there, but there were also tons of enemies having a meeting.
Once I stepped inside, the sermon started. When finished, all the
participants came out and started patrolling (right image above). Some of
them occasionally returned, but this was random. I rushed inside and took the
loot when no-one was looking. Nobody alerted to this loot being gone, even if
they patrolled through the chapel later. After
this I went to the chapel of the vicar and listened to the Alisha objective.
It was deliberately the last thing I did, because if she left the cathedral
grounds without me, I got an additional objective. This objective was on a
timer and would fail after only a few minutes. It was no problem following
her out if this was the last thing I did. An additional objective that is
easily missed only appears if you read the notice by the cathedral gates
before ever seeing Alisha. Statistics: Time: 36:18 Loot: 1147 out of 1147 Pickpockets: None Secrets: None Locks Picked: 2 Damage Dealt: 0 Damage Taken: 2 Consumables: None Ghost: Success! Perfect Thief: Success! Supreme Thief: Success! Perfect Supreme Thief: Success! |
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