BETWEEN THESE DARK WALLS

 

LOOT LIST

VIDEO REPORT

 

 

I can’t believe I waited nine years to play this Skacky gem. One of the best, yet most overlooked fan made missions of all time. Yes, it probably doesn’t quite reach the levels of Endless Rain or Sound of a Burrick In a Room, but those are also quite exceptional missions in comparison. If you like verticality and the thieves’ highway, this is for you. If not, you’ll hate it, but your loss.

 

 

All I had to do was teach Messer Beric a lesson and steal his amethyst necklace. His castle was on the other side of town and most likely difficult to enter. I also needed to find 2,850 worth of valuables and make it back to the starting point. Time to get climbing!

 

Go West

After taking the purse from the guard in the initial streets, I immediately ascended the balcony to the south. I wanted (and was forced to) stay elevated for the majority of the mission. Moved west into the Tyrell estate without issues. I took the northern exit first and cleaned the area around Tol Camrick & Sons as well as Castle Spaulding. I was sad to find you couldn’t enter the latter. I was worried I was going to get spotted along the upper ledge on the north side of Harcourt Street, going for the coin stacks in the window (left image below). The guard across the street faced north for a bit, but there were intermittent patches of shade that kept me safe.

 

 

 

Had to return to Tyrell’s to continue westward. I eventually ended up at the hammerite priory, looting what I assume was the high priest’s quarters. Found a key there that I brought along, but I couldn’t continue further west past this point. Instead I found a hidden chute that took me to the adjacent public works building. I couldn’t close up the chute on my way out in conventional fashion. I had to block the sliding panel with a healing potion and replace the crates from the inside, which was a bit fiddly (right image above). I could have gone back up there from the inside and closed it up later, but that would involve an awful lot of backtracking. This solution was a lot easier. I would have to return the potion for Supreme, but the one I brought along was located pretty close to the starting position. The gate on the roof was easy to close from the inside, then run out.

 

To loot Grimshaw’s estate I had to leap across the marketplace from the balcony below the sleeping thief (left image below). Like before, I thought I would get caught by guards below, but the lights from the surrounding buildings and street lamps didn’t illuminate as far as I anticipated. There were a few convenient patches of shade inside the estate also that kept me safe from the patroller and Grimshaw himself. Leapt back to the roof afterwards by timing the wandering archer, grabbing the rope in the jump.

 

Dodged the aforementioned archer going north by waiting on the railing, stealing his purse in the process. Finally entered Beric’s castle through a window in the northeast. There was a hidden goblet on a sill above the entry window, and it was very tough to safely get back down from the outcropping beam. I ended up grabbing it from the rope without ever mantling up fully. That way I could mantle into the castle and continue on.

 

 

 

Beric’s Castle

The only issue before reaching the sanctuary was the woman in the western bedroom on the top floor (left image below). Her door had to be picked open in order to get the basement study key, and unfortunately she heard the lockpicks and thus busted Supreme. I could return to her room later without further busts, even returning the key to the floor without as much as a peep, but those lockpicks tickled her ears just a tad too much. The rest of Beric’s estate was no problem.

 

Next I cleaned the sewers and the hammerite wine cellar. This was the only way to approach it without picking the lock on the doors to Beric’s basement or the Public Works from the streets. The secret panel accessing the wine cellar had to be timed well, otherwise the patrolling swordsman heard it, but other than that this section posed no issues.

 

The sanctuary also went trouble free. The only minor problem was getting the gold nugget atop the bookcase near Ingvar’s chambers (right image below). A patrolling keeper with a long route walked through here, but he wasn’t the issue. Of bigger concern was the stationary guy on the balcony. He pivoted, but did so quite frequently, plus he heard me drop to the ground unless I landed on the rug. The best way I found was to attach a rope to the  bookcase right on top of the ladder. From atop the rope I could reach the nugget and then drop straight onto the ladder, lowering myself silently to the floor from there. The keeper had to face south the entire time not to give any comments.

 

 

 

There was an insanely well-hidden piece of loot in the hallway just outside the barracks. It was a diamond behind the foot of a statue (left image below). It was so concealed I almost couldn’t see it even when I knew it was there. The only hint to its presence was the patrolling keeper in this area who walked out of his way a bit when he did his patrol. He didn’t stop by the statue, but walked at an awkward angle, enough for me to notice something was off. I didn’t see that during my practice run because he was already knocked out, but when ghosting it was apparent. This was the only piece I needed help from the forums to find.

 

After taking the medallion, I went back and replaced the shrine key, the wine cellar key and the basement study key. Had to lockblock the wine cellar door in order to get back in there. Reset the switch and lever for the sanctuary entrance too. I left via the small study on the floor above the dining hall. There was a secret exit there that led to a machine room in the southwest corner of the marketplace, and it didn’t require the picking of any locks.

 

 

 

Back East

I could now leap across to the north and grab the windowsill goblet. This I could’ve taken from Beric’s castle earlier, but that would’ve required picking open the balcony door. I got down to street level via the red roof to the south, landing silently onto the gallows (right image above). The patrolling archer was wary, but the stationary swordsman on another planet, hardly noticing anything. The shadows in the plaza dictated quite well where I could walk safely. The northern side of the well was dark, and approaching it from the west was possible, though challenging. From here I could access all the side alleys with no alerts and get the two remaining purses off the wandering guards. Since I had to return the hammerite key, I realized it had been a mistake closing up the gate and panel to the public works building from earlier. I should much rather have left them open and climbed the balcony in the northeast corner of the marketplace. There was a convenient ladder there that, coupled with a rope arrow, would’ve provided easy ascent. I’ll definitely do that for the let’s play. Instead, I had to go back via the streets and return to the high priest’s bedroom the same way as before.

 

 

Statistics:

 

Time: 1:21:00

Loot: 4000 out of 4000

Pickpockets: 7 out of 7

Locks Picked: 4

Damage Dealt: 0 Damage Taken: 0

Consumables: None

Ghost: Success!

Perfect Thief: Success!

Supreme Thief: Failed!

Perfect Supreme Thief: Failed!

 

Notes:

-          Got a first alert from Lady Beric when picking the lock on her bedroom door. You have to enter that room to get the basement study key. Supreme bust.