FMs - Ghost/Perfect Thief
Results (Part 3)
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1. 26th Sep 2002, 01:56
#76
Danventry
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FM Title: Breaking And Entering
Game: Thief 2 - TMA
Ghost: Success!
Perfect: Success!
Time: 14 minutes and 17 seconds
Loot: 0/0
Secrets: 0/0
Pick Pockets: 0/2
Damage/KOs/Etc: None ofcourse
Comments-
-This FM could have been Supreme Prefected,
if not for the fact that there is one AI you cannot pass with
out a 1st alert. The Ape next to the body will see you run to the dark
niche (between the bookcase and wall) no matter what direction he is turned, but
you can still ghost him.
- There are no AI to pick-pocket. The only AI with an item is dead when
you get to the body, therefore a corpse. You cannot pick-pocket a corpse.
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2. 26th Sep 2002, 20:16
#77
Deadfall
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Sir Lector Comes to Dine
FM: Sir Lector Comes to Dine
Ghost - Success
Perfect Thief - Success
Time - 00:11:10
Loot - 710/710
Pockets Picked - 0/2
Backstabs - 0 Knockouts - 0
Damage dealt - 15 Damage taken - 0
Healing taken - 0 Kills - 1
Comments - I don't believe this FM has been reported yet and some said
they couldn't ghost it, so I tried it myself. It's a small mission but the only
problem is killing Sir Lector; which is an objective. At first I tried to creep
into the brightly lit bar room that he was in, but upon entering, I was just
bright enough that his peripheral vision caught me and he began searching. So I
tried running in and around the door to the wall to see if I was fast enough to
get a first alert. This didn't work either. From here, I looked around the
kitchen for loot and such and I opened a chest to receive 4 "steak
knives". The steak knives were in my weapon inventory for some reason and
I realized that these steak knives act as broadheads.
So I doused the torches in the kitchen, opened the door to the bar room,
positioned myself so I could aim at him with my bow, and let loose a steak
knife. It worked and he let out a small "ugh!" as if he was blackjacked.
The pocket I missed was the key on Sir Lector's belt and obviously I couldn't
get close enough while he was alive to pick it.
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3. 26th Sep 2002, 21:09
#78
Deadfall
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Lord Lomat's Flute
FM: Lord Lomat's Flute
Ghost - Success
Perfect Thief - Failed
Time - 00:22:37
Loot - 717/992
Pockets Picked - 2/8
Backstabs - 0 Knockouts - 0
Damage dealt - 0 Damage taken - 0
Healing taken - 0 Kills - 0
Secrets Found - 0/0
Comments - Here is another FM that hasn't been reported. I remember
trying this mission a long time ago and found it impossible to ghost because
the AI is super alert and if you simply move by one of the guards a few yards
away, or attempt to pick pocket them, they go alert. But I wasn't satisfied
with my previous attempt so I tried again.
The first problem was the guard in the beginning of the mission that
stands by the light post. If I hugged the wall and ran passed him, he would go
alert even though im far enough away from him. So I
tried creeping along the wall very slowly and only moving when he pivots and
faces away from me. If I moved any faster than the "walk slowly"
command while crouching, he would spot me. Creeping by him slowly seemed to
work. Then came the other guard near the bridge which would alert if you even
attempted to go on the bridge. So I avoided the bridge entirely and jumped down
into the moat and then up to the side of the castle wall. I couldn't pick the
key from one of the patrolling guards outside without alerting him so I went
around to the back of the castle and entered through the kitchen/storage room.
From here the AI seemed to be normal. The guards patrolling inside didn't seem
to be overly alert like the ones outside. It was straightfoward
ghosting from here and the only problem was finding loot. There was a room with
a noble lady facing a shelf that had a purse on it. I couldn't get to the purse
without alerting her, so I thought about nudging but I didn't bother since the
purse wouldn't get me a perfect thief anyway. The author of this FM was very
good at hiding loot. The hard to find loot included: a loose coin on the window
sill with the shutters, a hard to see ring behind the dresser in Lord Lomat's room, a silver coin stack under Lord Lomat's bed, and a few loose coins on the ground next to
the ottoman in Lord Lomat's office. I couldn't find
the rest of the loot. I even started a separate game and went on a blackjack
run to search for it and I was amazed after 30 minutes of searching with the
gamma at its highest and my finger constantly right clicking the mouse, I still
could not find any more loot.
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4. 26th Sep 2002, 21:35
#79
Deadfall
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Throne Room
FM: Throne Room
Ghost - Success
Perfect Thief - N/A
Time - 00:04:11
Loot - 0/0
Pockets Picked - 1/2
Backstabs - 0 Knockouts - 0
Damage dealt - 0 Damage taken - 0
Healing taken - 0 Kills - 0
Secrets Found - 0/0
I would hardly call this a mission. Im thrown
into a dull marble room with 3 doors. One is locked and cant
be open. The other door is pickable and upon
entering, one of my objectives becomes complete and Garrett says, "It's a
throne room, how pretentious can you get" even though it looked like a
small bathroom to me.
Theres another problem in this mission also.
The AI are totally blind unless you run up into their face or something. They cant hear anything it seems like, so I just walked by them,
picked a key off one of the guards, and continued on. There is also no loot in
this mission and I dont even know what my objectives
really were or meant. "Get paper and find WC"...ok. I picked some
scroll up in one of the rooms and went back to the bathroom or "Throne
Room" and the objectives were complete. I only assume this was a ghost
because even though I was walking infront of the AI
in plain sight, they didn't go alert.
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5. 26th Sep 2002, 22:47
#80
Danventry
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Re: Lord Lomat's Flute
Originally posted by Deadfall
FM: Lord Lomat's Flute
Perfect Thief - Failed
Comments -
I couldn't get to the purse without alerting her, so I thought about
nudging but I didn't bother since the purse wouldn't get me a perfect thief
anyway. The author of this FM was very good at hiding loot. The hard to find
loot included: a loose coin on the window sill with the shutters, a hard to see
ring behind the dresser in Lord Lomat's room, a
silver coin stack under Lord Lomat's bed, and a few
loose coins on the ground next to the ottoman in Lord Lomat's
office. I couldn't find the rest of the loot. I even started a separate game
and went on a blackjack run to search for it and I was amazed after 30 minutes
of searching with the gamma at its highest and my finger constantly right
clicking the mouse, I still could not find any more loot.
If case you wondered, the lady can actually be nudged to the far right
(her right) corner of the room and you can get the pouch. The loot is quite
hard to find in this FM. The only loot I had trouble with was the loot in the
chest by the windowed balcony where the archer was. Is think that if you are
slow, dark, fast and good at lock picking while leaning, you can get it. All
pick-pockets are impossible (as are any). I think I heard once that there is
some loot impossible to get, so I'm going to ask the creator before I try to
ghost it again.
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6. 27th Sep 2002, 01:21
#81
Danventry
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FM Title: Sir Lector Comes to Dine
Game: Thief 2 - TMA
Ghost: Succes!
Supreme: Success!
Perfect: Success!
Time: 7 minutes 59 seconds
Loot: 710/710
Secrets: 0/0
Damage Delt: 22 (Objective)
Kills: 1
Pick Pockets: 0/2
Comments-
- Sir Lector walks around the house trying to kill you (which is actually
a DromEd-trap, so not a bust)
- The kitchen gets extremely dark in some areas when you put out all
the lights, so make sure you know your way around before you put the lights
out.
- 1 Pick pocket I missed was the bug, the other was the key on Sir Lector
(there is no way to pick pocket him w/o alerting him).
PS Admin. needs to close thread, make a new one, and put this one in the archives. Don't forget to copy the 1st post here onto the 1st post of the new thread (and the archive link to the this [old] thread). Please.